I am a Game Designer and Level Designer with over 10 years of experience in the video game industry, on a variety of projecting, ranging from F2P mobile games to AAA productions.
I am passionate about creating experiences for the Player, starting from a vision and building the game to guide them through a memorable experience.
People I work with appreciate my creativity, analytical and critical eye, as well as my ability to propose solutions corresponding to technical and planning-related contraints.
In this portfolio you will find a summary of my skills as well as examples of my works.






MFS 2024
MFS(2020)
The Crew 2
Krisgard
Buzzville.com
Knockout Party
Death Dodger
Le Chalet
Little Jurassic People
M’Dali